Archive for the ‘Clans’ Category

22
Apr

Clans – Credits

Posted by: John Tags:

Development

Design Lead – Community
Chihiro Y

 

Management & Operations
Mark K (Lead)
Justin E
Will K

Design & Development
Rod C (Lead/core systems)
Marion C (Clan Camp/customisation)
Sebastian D (Clan Camp/design)
Tim F (Rated Clan Wars/hiscores)

Additional Developers
Ashleigh B
Jason W

Game Engine
Michael G
Philip B

Upload
Andrew E

GraphicsArt Director
Andrew O

Concept Artists
David B
Paolo P
Yann B

GUI Artists
Joe M
Rakesh M
Ruth V
Tom S

Environment Modelling
James L
Johnathan S
Luke F
Mark B
Matthew M
Matthew N

Character Modelling
Manuel L
Mark C

Animation
Bobby M
Bradley A
Chris W
Hing C
Sam O
Wing C

AudioMusic/Sound Effects
Adam B

EditorialEditing/Knowledge Base
David O
Stephen R

Quality Testing

Head of RuneScape QA
Steven B

 

Lead Tester
Thomas H

Core Testers
Adam D
Alistair H
Andrew P
Daniel H
Florian P
Ian H
Ian H
James H
Jon-Paul S
Lewis R
Sarah J
Stacey N
Vicki M

Localisation German Localisation
Heiko J (Lead)
Christina K
Gesine P
Matthias P

French Localisation
Mayeul B (Lead)
Linda H
Sophie M
Thomas Le M

Brazilian-Portuguese Translation
Giulyanna S (Lead)
Claudio D C
Daniel F

Website FeaturesFront-end Design
Lee M (Lead)
Chris M
Samuel W

Front-end Development
Adam B (Lead)
Robert M
Veronika H
Back-end Development
Andrew S
Kerrin H
Svend H
Tom H

Testers
Karthick G (Lead)
Ben M
Mark L
Neil C
Oliver S
Patrick J

Community Management

Development
Katharine S
Timothy D

While it’s fun to just be in a clan, having likeminded players to talk with, making new friends and generally just making more of RuneScape, it’s a lot more fun to actually plan things to do as a clan. There are a number of tools to help you with this, including clan forums, in-game Clan Chat and the event noticeboard at the Clan Camp.

Clan Forums and Chat

Once you have officially registered your clan, you will gain access to your own clan forums. You will have the ability to create private threads that only your clan, or even only certain members of your clan (based on rank) will be able to view and reply to. The clan forums are the perfect places to talk with your clan about anything and everything – future event ideas, strategies for Rated Clan Wars and other activities, off topic discussions or just to chew the fat about recent game updates. You are able to do more with your own clan forums than you can with the general forums, such as mark your own sticky threads and set permissions for who can edit them. You can even use BBCode on your own threads, which allows you to format them with bold, italics, smileys and other basic HTML markup! Please note that any threads on your clan forums that are inactive for 14 days will be automatically deleted.

If you’d rather chat in-game with your clan, then the Clan Chat system has been designed with these same considerations in mind, to allow you to target your in-game chat to only those players you want to. To talk in your clan’s Clan Chat channel, simply type // before your message in the chat window. A clan’s Owners and Admins are able to set who can see, talk in and kick from its Clan Chat channel in the Clan Settings interface.

You can also request to join in another clan’s Chat Channel, by selecting this option and typing in that clan’s name. Once joined, you can send message’s to that other clan’s channel by typing /// before your message. You are able to be in both your clan’s and another clan’s Clan Chat channel at the same time.

As you can only be part of one clan at a time, there is also Friends Chat, which lets you talk with large groups of players regardless of their clan affiliations (for things like Penguin Hide & Seek and Shooting Stars). For more information on RuneScape’s various chat systems, check out the Controls – Friends and Clan Chat page.

Meeting Tent and Noticeboard

The Clan Camp meeting tent

Smack bang in the centre of the Clan Camp is the meeting tent, which is the perfect place in-game for clans to discuss and organise their own events. When you click to enter the meeting tent, you can choose to either just enter the public tent to talk with whoever is there, or you can set up your own private meeting – the ledger inside will give you options for who else is invited to join you in the tent (including which clanmates from your own clan). Inside a private meeting tent, there’s also a voting box, which can be used to help make decisions for the clan or, well, anything at all that you deem a vote is necessary for!

A clan’s admins are also able to set and edit official clan events using the noticeboard just south of the meeting tent. A clan can set up to eight different events at a time; simply pick when and where the event is to be held, who from your clan it’s for (based on rank), and what type of event it is. You can also input a forum ‘thread ID’ (from one of the threads on your clan’s forums), which can describe your event in greater detail. You can only display one thread ID on each event. Finally, there are a couple of check boxes to make the event mandatory and to set if it is a visible on your clan vexillum (i.e. a public or private event).

Rated Clan Wars

 

The Sergeant-at-Arms

For those clans who just have to prove their combat prowess, Rated Clan Wars could well be a good way to do so. For a clan to participate in a Rated Clan Wars battle, each clanmate must first collect an RCW badge from the Sergeant-at-Arms in theClan Camp (or, alternatively, one of the clan’s admins can distribute badges to the rest of the clan). Then the clan’s leader will need to issue a challenge to the leader of another clan. Once a challenge is accepted, all clanmates from both sides who are in the Clan Camp and holding an RCW badge will be teleported to the Rated Clan Wars arena. The rules of the rated game are fixed so all clans are always fighting on the same terms, which makes for a fairer comparison of each clan’s warring abilities in the clan hiscores.

For more information on Clan Wars, and for the specific Rated Clan Wars rules, head over to the Clan Wars page.

Community Events

RuneScape’s Community Management team is regularly organising competitions and events for everyone to participate in, should they choose, whether they be individuals or clans. These range from things such as the growing tradition of the annual Jagex Cup, to one-off events like the Wildy Wyrm attack, and they even get involved in some holiday events, just popping up in-game to chat with players.

For general information about any such events, the Community Home forum is a good first point of call, followed by the Clan Discussion forums for clan-related events and the Events forum for non-clan-related events. Another good source of information about the clan community is the Clan Submissions blogs, which often report on upcoming and recent events, as well as having interviews with well known clans and more.

You don’t have to wait for our Community Management teams to arrange events for the community either! If you have an idea for an event that others would be interested in, or even if you just want to arrange a Rated Clan Wars fight with another clan, you should consider discussing and arranging something yourself!

Clan Hiscores

You don’t even necessarily need to arrange events to partake in competition with RuneScape’s other clans, as the clan hiscores keep track of your progress as a clan, allowing you compare yourself to all other official clans. Stats tracked for each clan include:

  • Clanmates – this just notes how many clanmates your clan currently has.
  • Total level – each clanmate’s total level is tracked both added up into a combined total (all) and taken as an average of all current clanmates.
  • Combat level – as with total level, this is tracked both as a combined total and as an average level for all current clanmates.
  • Skill levels – skill levels can be compared individually, again both combined (all) and as a clan average, but also by total XP and by how many clanmates have maxed out a particular skill.
  • XP total – this tracks how much XP in total all of your clan’s clanmates have earned while being a part of your clan.
  • Kill and Death totals – these track the number of kills and deaths that your clanmates accrue in the Wilderness. Kills and deaths only count between clanmates from different clans, and ergo only while both the one one killing and the one dying belong to a clan. There are a few other instances in which a kill or death may not be registered, but these should be minimal.
  • Kill/Death ratio – simply the total number of kills divided by the total number of deaths.
  • Clan Wars (free and members) – and this tracks your clan’s efforts in Rated Clan Wars.

here are two sides to clan recruitment: players who are looking to join a clan, and clans who are looking to recruit more clanmates to their ranks.

Joining a Clan

 

The vexillum stands

To join a clan couldn’t be simpler, and there are a few ways of doing so.

The first way is to simply jump in-game and head to the Clan Camp south of Falador. In the east of the camp you’ll often find the vexillums of some of RuneScape’s existing clans – you can look at these vexillums to get some information about a clan and, if it’s one you would like to join, you can send a private message to that clan’s recruiter. Also, you’ll often be able to talk to a clan’s recruiters here to ask them questions and find out first-hand what the clan is all about.

Another main way is to use the website’s clan homepages. From here you can search through all officially registered clans. You can search for clans by name if you know who you’re looking for, or you can search by a clan’s keywords. Keywords are set by clans to give prospective clanmates a range of categories that summarise what the clan is for (e.g. a specific activity or skill, combat level, etc). If you find some clans that interest you, you can click through to each clan’s homepage to get more information, see if they are currently recruiting new clanmates, and send them a request to join their clan.

Finally, you could also have a look at the general clan forums (such as the ‘Looking for a clan’ forum).

You should be aware that although some clans are happy to welcome anyone, others have specific entry requirements that you must fulfill before they will consider your request to join them. For instance, a quest clan could require you to already own a Quest Cape to join, or to have a minimum amount of Quest Points. On the general clan forums, we categorise clans as ‘Under 90 Combat’, ’91-114 Combat’, ’115+ Combat’ and ‘Specialist Clans’. Before you apply to join a clan, make sure that you meet all of that clan’s entry requirements.

Clan Recruitment

As with joining a clan, there are a number of ways in which you can go about recruiting new clanmates for your clan. Again, the first of these is in-game at the Clan Camp south of Falador. All around the outside edge of the camp is designated for recruitment. If you have one or more recruiters wield vexillums here, other players will be able to view info about your clan and send your recruiters private messages or talk to them about your clan.

There are also a number of stands in the east of the camp, in which you can plant your vexillum, helping it (and your clan) to stand out even more. You can leave your vexillum planted in these stands for up to 30 minutes, though they will also be removed if you log out or leave the Clan Camp. If you are in-game recruiting, especially if using the vexillum stands, make sure that your Private chat is set to ‘On’, so as to receive incoming messages from prospective recruits.

Of course, the general clan forums (such as Clan Home) are also a good place to find prospective recruits for your clan. You should also consider setting up a permanent thread in your clan’s personal forum, putting the ‘thread ID’ of this thread on to your vexillum (via the ‘Clan Settings’ interface), so interested players can have a look. You could use this thread for any number of things, but we would suggest you link your vexillum to your clan’s recruitment thread.

You should also consider adding some keywords about your clan, again using the ‘Clan Settings’ interface in-game. This will also allow interested players to more easily find your clan’s homepage on the website. All of the information displayed on your clan’s homepage (and its keywords) are those details you have set in-game on the Clan Settings interface. The one exception to this is your clans’ ‘About Our Clan’ text, which can be edited by your clan’s Owners and Admins direct on your clan homepage. One last thing: if you are currently recruiting new clanmates, make sure your vexillum says so with the appropriate setting – otherwise, some players might assume you’re not and won’t even bother to ask you!

Ranks and Jobs

If you are in a clan, you are considered to be a clanmate. All clanmates have a ‘rank’, with all new clanmates starting out as recruits; some are also assigned a job. The clan Owner determines what the rank of every clanmate when they join, though can amend ranks at any time. Any clanmates given the rank of Deputy Owner or Admin are also able to change other clanmates’ ranks and jobs.

The possible ranks are listed in the table below. Each clan will likely have its own criteria for how to move up the ranks – it could be based on your loyalty and commitment to the clan, number of PvP kills, or could just be assigned arbitrarily. You’ll need to ask your clan’s leaders what they’re looking for and what expectations they have for clanmates of each rank (if any).

  • Owner (Clan Leader)
  • Deputy Owner
  • Admin
  • General
  • Captain
  • Lieutenant
  • Sergeant
  • Corporal
  • Recruit

As well as ranks, some clanmates may be given a job too, which could be permanent or temporary, or something that moves from one clanmate to the next. These could be unique roles such as ‘War Caller’ or ‘Event Organiser’; useful jobs to state a clanmate’s role in a clan war such as ‘Wizard’ or ‘Warrior’; fun things such as calling specific clanmates ‘Fresh Meat’ or ‘Assassin’; or transient/status labels such as ‘Member of the Month’ or ‘Retired’. Again, how these job roles are used and what they signify are determined by each clan.

21
Apr

Clans – Clan Setup

Posted by: John Tags: , , ,

f you already had a clan prior to official clan support in RuneScape, or if you just fancy the challenge or creating your own clan, you may wish to officially register your clan at the Clan Camp south of Falador.

Things to Consider

Before you create a clan, it helps to have a vision of what you want to do with it – what sort of players you’d like to join it and what type of things you’d like to do. It’s likely that you have a small group of friends already, but ensuring that you all know what you want to do with your clan will minimise the chance of any problems occurring in the future.

Do you want to train skills, fight boss monsters, play activities or PvP? Who do you want in the clan? How many people? Should they all be in the same time zone to make arranging events easier? What entry requirements should you have for the clan, if any? Perhaps most importantly, what should your clan be called? Note that official clan names can be up to 20 characters long. Once you’ve determined these things, you’ll be better prepared to create your clan.

If you don’t already have a group of likeminded players, but do have a vision of the clan you want to create, you should consider using the general clan forums to find other players who would be join you to found such a clan. As well as the forums, the in-game Friends Chat feature can also be a good way of discussing things before taking that first step.

Founding a Clan

 

The clan scribe

Once you have decided all of the important things, you can officially register your clan at the Clan Camp south of Falador. To do so, you will need five players – one of these five will be the clan leader, who should head to the camp’s north-east corner and speak with the clan scribe, then ask for a clan charter. The clan leader should then use the clan charter on the other four players, who will become the clan’s founders. Once four founder names are on it, the clan leader should take the clan charter back to the scribe and use it on him.

Upon handing the completed charter into the scribe, you will get a prompt to input the name of your new clan, as previously agreed upon with your founders. Make sure to take the time to input it correctly! Also, be careful not to pick a name that other players might find offensive. If you do, other players can (and likely will) report it.

All five players must be logged in and be within the confines of the Clan Camp for the clan to be registered. If any log out, their name will be removed from the charter. A clan cannot be officially registered with fewer than five players.

Clan Customisation

The Clan Settings interface

Once the clan is created and named, the next step is to customise your clan – this will include designing your clan’s motif, setting your clan’s colours and motto, and noting some other useful information. You can do all of this customisation in Clan Settings, which can be found in the Clan Chat tab of the side interface.

The first tab you see is the ‘Clanmates’ tab, which is used to set the ranks and roles of your clan’s founders and subsequent clanmates (ranks and roles are explained in more detail on the clan recruitment page). Clicking on the ‘Clan Settings’ tab will bring up choices for these other options below.

  • Clan Chat settings: Three drop-down boxes let you set (by clanmate rank) who is able to enter, talk on and kick other clanmates from any Clan Chat sessions you have.
  • Clan time or game time: Choose whether your events are display in ‘game time’ (which follows the GMT/BST standard) or clan time (which is set in the time zone field below).
  • Time zone: You should set time zone to whatever the local time is for your clanmates (or the majority of them at least), in relation to the GMT/BST standard. This then becomes your ‘clan time’.
  • World: If your clan predominantly makes use of a specific world (e.g. for a specific activity) or has a ‘home world’, you can set it here.
  • Clan recruiting: Toggle between yes and no, allowing prospective recruits to see whether or not you are currently recruiting new clanmates.
  • Edit thread ID: In this box you can input the thread ID of one of your clan’s forum threads (e.g. for prospective recruits to see your entry requirements).

 

Designing your clan motif

Also on the Clan Settings interface, you can input your clan’s motto. This should be a short phrase (up to 80 characters) than sums up your clan’s credo, its raison d’etre, its purpose for being, its reason for existence. This will give prospective recruits an idea of what you’re all about. Again, try to consider how other players will view your motto so as not to use anything potentially offensive.

Next up is picking your clan motif and colours – these will be become your clan’s visual signifier, visible on both your clan vexillum (used to recruit more clanmates) and on your clan cloak. You can pick two symbols to make up your motif, one for the top (and left) of your vexillum, another for the bottom (and right) of it.

You can then also set your clan’s colours. Clicking on each large block of colour will bring up a colour picker so you can select the exact colour you want for each element of your motif; the arrow next to each large block of colour shows you swatches of the other three colours you have set, so you can quickly make one or more elements use the same colour.

Get your clan cloaks here!

You can collect a vexillum from the clan scribe, and a clan cloak from the Captain of the Guard. The vexillum can be used in a couple of ways in clan recruitment, which should probably the next thing you think about for your clan. The clan cloak works like a team cape, useful when partaking in clan-based activities such as Rated Clan Wars.

The final option on the ‘Clan Settings’ interface is to set your clan’s keywords. Here you can choose up to ten keywords that best describe what your clan is all about, and are useful to other players looking for a clan like yours, and useful to you in recruitment. These keywords will appear on your vexillum, and can be searched for by other players in the website’s clan home, so prospective clanmates can find a clan that shares their interests.

Introduction

The Clan Camp

The Clan Camp is, quite simply put, the main hub for the many clans of RuneScape. If you’re looking to create a new clan, join an existing clan or arrange meetings and events for your clan, it’s the place to go. Technically, it falls under the jurisdiction of Falador’s White Knights, but mostly they just provide a bit of manpower and support – the camp is very much for whatever clans want it to be for.

Location

Map of the Clan Camp

Being just outside Falador, the Clan Camp also lies in the centre of both Asgarnia and of RuneScape, and as such it is relatively straightforward to find. It lies directly outside Falador’s south gate. To its east is Falador farm; to the west is the Makeover Mage; and Port Sarim and Rimmington are to the south.

Points of Interest

The Clan Camp’s points of interest

The first port of call for those new to the Clan Camp is the clan scribe to the camp’s north-east corner. He helps people to officially register and setup their clan, including choosing the name, motif, motto and colours. The area all around the outside edges of the Clan Camp is designated for recruiting new people to your clan. There are many stands in which to plant your vexillum and station a recruiter.

South of the scribe stands the Captain of the Guard, who’s on duty all day, every day…er, handing out clan cloaks. It’s not a glamorous job, but someone has to do it. West of the Captain is the Sergeant-at-Arms, who you should talk to about Rated Clan Wars (and who dishes out RCW badges).

Smack bang in the centre of the camp is the meeting tent, in which you can hold public or private meetings, as well as clan votes. Finally, to the south of the meeting tent is the noticeboard, upon which you can post events for your clan. As with meetings, events can be designated as either public or private.

Personalities

 

Clan Scribe (Amos Twinly)
Amos Twinly is so prim and proper that he could buttle in the Gnome Olympics…if such a thing existed…and being a butler was one of the events…and humans were eligible to enter. Anyway, he’s perfectly happy in his role as the official clan scribe.
Captain of the Guard
The Captain of the Guard is a very important traditional role in the White Knights. Very important. So important that the rank is not reserved for those inept in combat. Oh no. And whoever fills it has a very valuable role to fulfil, such as, in this case, er, handing out clan cloaks. Yes, very important.
The clan scribe can be found towards the camp’s north-east corner. The Captain of the Guard is standing to attention to the east of the meeting tent.
Sergeant-at-Arms
The Sergeant-at-Arms is quite clearly a veteran fighter, hence the surly expression, sour demeanour and all the scars. That doesn’t mean she’s not happy filling clanmates in on the rules of Rated Clan Wars, nor handing out RCW badges – just don’t expect too many pleasantries.
The Sergeant-at-Arms is cracking her knuckles to the west of the meeting tent.

 

Before there were godswords, abyssal whips and fairy rings, clans were battling ferociously to see who was the mightiest. Clans have been a constant presence in RuneScape ever since the beginning and have evolved along with the game. Creating communities, building friendships and pwning their enemies – clans are a concrete part of our community.

What is a Clan?

 

There’s more to clans than Clan Wars

A clan is simply a group of players who choose to play together on a regular basis with a common goal in mind. Some clans come together only for a specific tournament, while others have been around since the dawn of the 5th Age (the release of RuneScape). Some of the longest running clans such as ‘The’ ClanGladiatorz (aka Gladz) and BlacKnights have seen it all and are still together today thanks to their camaraderie and shared love of pwning other players.

While many clans exist purely to wreak havoc in the Wilderness, the diversity of clans means that there’s more than likely one suited to you. Take the Caped Carousers, for example, who began as a small group that liked to get together to celebrate completing all of RuneScape’s quests. Two years since they formed and they’re now a thriving community of Quest Cape owners. Modzilla is another good example; their roots lie in the P-Mod team, but now they’re a huge clan who get together to train skills, compete and generally just hang out together.

Some clans choose to have certain entry requirement (e.g. a minimum combat level) and some are happy to welcome anyone. The diversity of clans means there is always one out there for any player or, if there isn’t, you can start one yourself! Being in a clan can lead to you meeting new people and making good friends, getting more involved in the community, and getting more enjoyment out of RuneScape.

If you’re generally interested in clans, but aren’t sure if they’re for you, you might wish to visit the Clan Camp south of Falador to see what they’re all about.
If you’re interested in joining a clan, check out the clan recruitment page.
If you’re interested in creating a new clan or officially registering your existing clan, check out the clan setup page.
If you have an officially registered clan, check out the clan events page.

Clan Support

 

RuneScape Dinasty vs Violent Resolution

Clan Support is a part of our Community Management team dedicated to working with players, clans, the clan community and other teams within Jagex, with the aim of furthering our support of all RuneScape clans. It is led by J-Mods who have first-hand experience with running clans and experience of RuneScape.

Clan Support offers a number of different things for clans:

  • Regularly moderated forums with support and advice from J-Mods.
  • Advice from J-Mods on how to run a clan, the issues that can arise and general game knowledge.
  • Direct access to the Clan Support team through clan leaders.
  • Major Jagex-created events, such as the Jagex Clan Cup.
  • J-Mod support for events created by clans/the clan community.
  • A clan database housing player-created information covering all RuneScape clans.
  • Passing on specific feedback to the RuneScape Content team regarding clans and their suggestions.

Anyone interested in clans might also like to read the Clan Submissions pages, a semi-regular blog containing news from the clan community, clan interviews and reviews of recent clan events. Finally, there’s a lot of information to take on board if you’re new to clans, or to clans in RuneScape. As such, if you have any questions, you might wish to head to the Clan Introduction thread.

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